ttt.cli package¶
Submodules¶
ttt.cli.cpu_vs_cpu module¶
-
ttt.cli.cpu_vs_cpu.
play_cpu_vs_cpu
(cpu_1_weights_path: str, cpu_1_mode: str, cpu_2_weights_path: str, cpu_2_mode: str, num_rounds: int, display_board: bool = True, display_text: bool = True) → None[source]¶ Plays a game between two cpu players.
- Parameters
cpu_1_weights_path (str) – Path to the JSON file with the first player’s weights
cpu_1_mode (str) – Player 1 policy. Whether best or random.
cpu_2_weights_path (str) – Path to the JSON file with the second player’s weights
cpu_2_mode (str) – Player 1 policy. Whether best or random.
num_rounds (int) – Number or rounds to be played.
display_board (bool) – Whether to display the board after each move.
display_text (bool) – Whether to display game information
ttt.cli.human_vs_cpu module¶
ttt.cli.human_vs_human module¶
ttt.cli.train module¶
-
ttt.cli.train.
train_agent
(output_path: str, lr: float = 0.1, exploration_iterations: int = 2500, exploitation_iterations: int = 1500, exploration_exploitation_iterations: int = 1000) → None[source]¶ Trains a new agent.
- Parameters
output_path (str) – Where to save agent’s weights. E.g., weights.json.
lr (float) – Learning rate.
exploration_iterations (int) – Number of iterations during exploration phase.
exploitation_iterations (int) – Number of iterations during exploitation phase.
exploration_exploitation_iterations (int) – Number of iterations during exploration-exploitation phase.